• Hello les loupiotes !

    Voici un autre challenge inspiré du Not So Berry de lilsimsie et always simming, pour tenter de me forcer à faire des trucs que je ne fais jamais dans les S3. Voilà.

    Also, c'est en anglais, pour me faciliter la vie (mon jeu est en anglais).

    General Rules :

    • Adjust the duration of each lifestage as you wish, as long as the total lifespan is around 90 days
    • Try to not abuse cheats, it's more fun (imo) that way
    • You can live wherever, move whenever, switch household, choose a cousin to be an heir, idc, unless stated otherwise
    • Feel free to create (or modify existing premades) the spouses ! As long as they meet the requirement.s for each generation, you good
    • Since the outcome of a pregnancy is somewhat random and, also, a lot of the traits are not available for toddlers, I made two of the traits for each generation optional. If you want to give your heirs all of them but the game didn't let you, feel free to cheat it or use the "midlife crisis" reward trait (only available to YA and up)

    Just to be sure :

    • When I say "children", I don't mean "have multiple children", I mean "whatever amount of kid or kids you want to have (unless stated otherwise)"
    • When I say "parents" I mean "whatever type of caregiver or caregivers (or lack of) you have". When I say "parent" I mean "the heir of the previous generation"
    • When I say "siblings", your heir might not have siblings. I'm just trying to create a story here, buddy

     

    Generation 1 - Pink

    On a hot sunny day (or not), you decide to leave your family and their boring suburbian lifestyle behind to try and make it in the film industry. With no money and your high school diploma rolled up in your pocket, you make your way to the city, where you live from paycheck to paycheck. Your obsession with "making it big" makes it really hard for you to find love. Eh, you prefer cats (and dogs) anyway !

    Traits : animal lover, childish, diva, hopeless romantic, star quality
    Lifetime wish : heartbreaker
    Career : film (either branch)

    Rules :

    • Live in Bridgeport
    • As a Young Adult, live in an apartment
    • Master the Charisma and the Social Networking skills
    • Reach level 10 of the Film career in either branch
    • Have had at least ten partners
    • Be a 5 stars celebrity
    • Marry a colleague, only they seem to understand your passion
    • Adopt a pet or two (or as many as you want), have a better relationship with them than with your children

     

    Generation 2 - Purple

    While your siblings are busy following into your parents' footsteps, you, little introvert, choose to plan your life out of the public eye. You're quite the smart kid, so you decide to hide away from fame in university. To make up for your close to inexistent relationship with your parent, you decide to spend as much time as possible with your family.

    Traits : family-oriented, genius, shy (+ optional : nurturing, unflirty)
    Lifetime wish : scientific specialist
    Career : science

    Rules :

    • As soon as you get to uni', you notice your stars have faded away... (cheat their celebrity to level 1. If you don't want them to gain back their fame everytime they talk to their parents and/or siblings, make it impossible for your household to gain any fame in the settings)
    • Earn the Science and Medecine degree in university
    • After you got that degree, move to either the outskirts of the city, or change world entirely
    • Reach level 10 of the Science career
    • Max the Logic and the Science skills
    • Be Best Friends with all of your children, never miss any important event in their lives (after school activies events, graduation, wedding...)

     

    Generation 3 - Red

    You love your parent, really, you do. But your grandparents are so cool ! They're proper celebrities, dude ! They spent your whole childhood feeding you stories about, well... themselves. Upon hearing all of these wonderful tales of glory, fame, and... beautiful simoleons, You choose to throw yourself into a career that you don't actually enjoy, without any sort of preparation or even listening to your grandparent's useless advice. When that doesn't work out for you, you turn to a life of crime. You're not a bad person, just... desperate... right... ?

    Traits : dramatic, natural born performer, rebellious (+ optional : avant garde, evil)
    Lifetime wish : living in the lap of luxury
    Career : magician, criminal (either branch)

    Rules :

    • Maybe move to Starlight Shores, maybe not
    • Start tagging your room, then the house, and then the streets as a teenager (you can indeed get your teen taken away if they get arrested more than two or three times, so do keep that in mind)
    • Master the Fitness and the Street Art skills
    • Reach at least level 3 of the Magician profession then fall into the dark side
    • You can try to reach level 10 of the Criminal career in either branch, but you don't have to
    • Reach a net worth of 100 000§
    • Have a child with a Good sim, just to have them dump you when they realise what you do for a living
    • Be gay do crime

     

    Generation 4 - Yellow

    You're scared of everything. Like, everything. Your parent leaving you alone at night made you cautious of every little sound this world is capable of producing. To toughen you up a little, your parent send you to work in a cemetery. Really ? It only made matters worse, and you live the rest of your life isolated, without any friends to rely on. They could stab you in the back at any moment, after all ! To survive, you steal your neighbours' food and use whatever you can find in their trash cans. Maybe you steal a little thing here and there, too...

    Traits : commitement issues, coward, mooch (+ optional : frugal, kleptomaniac)
    Lifetime wish : the perfect garden
    Career : cemetery worker, freelance alchemist

    Rules :

    • Master the Alchemy and the Gardening skills
    • As a teenager, work at the mausoleum
    • After that, you can sell your crops if you wish, but try to make your main living off of selling your homemade elixirs
    • Have eight different types of perfect plants on your lot at once
    • Never have any friend outside of your family (parents, parent of your children, children)
    • Never marry, it's way too much attention !

     

    Generation 5 - Grey

    You spent most of your life locked up in a teeny tiny house. When you age up into a teenager, you start sneaking out to very unsafe places like... the library. And the gym. Very dangerous. Your parent secretly knows, but is too scared to confront you. As soon as you realize that this world isn't limited to your little town and that you can, in fact, visit other parts of this planet, you go ahead and do just that. You also take a bunch of pictures to show everyone.

    Traits : absent-minded, adventurous, photograher's eye (+ optional : loner, clumsy)
    Lifetime wish : great explorer
    Career : professional athlete

    Rules :

    • Master the Martial Arts, Nectar Making and the Photography skills
    • Reach level 10 of the Sports career
    • Fully explore six tombs in each destination
    • Own a home in at least one of the vacation worlds
    • Have a romantic interest in each travel destination, marry a sim from your home world

     

    Generation 6 - Blue

    Your parent made sure to let you know that they wouldn't let you spend your life cooped up inside. Not that you wanted to. Their is so much to do in this world ! When your family moves to a new place, you discover a new fear, but also a new love ; water. You can't tell if you want to run away from it or if you want to jump right in, you even try to fight your phobia by working as a lifeguard, but quickly realise that it's not for you. Also, you reaaally miss the cold.

    Traits : daredevil, hydrophobic, sailor (+ optional : savvy sculptor, loves the cold)
    Lifetime wish : firefighter superhero
    Career : lifeguard, firefighter

    Rules :

    • As a teen, your parents and you move to either Barnacle Bay, Isla Paradiso (if your PC can run it) or Sunlit Tides
    • Live either on a boathouse or in a beach house
    • Master the Scuba Diving and the Sculpting skills
    • Work as a Lifeguard for a week and then switch to the exact opposite
    • Reach level 10 of the Firefighter career
    • Save 30 lives as a firefighter
    • Marry a merperson (if you don't like playing with occults, just don't send the spouse swimming into the ocean for about a week and they'll turn into a human. But after they got married)

     

    Generation 7 - Orange

    From a young age, you loved playing with paint, until your parents first bought you a bunch of canvases to get you to stop you from throwing paint absolutely everywhere in the house. Now you can't even get one single drop on your easel without feeling stressed about it. You love showing your art to everyone, even people who don't care. They just said hi to you. Chill.

    Traits : artistic, neat, social butterfly (+ optional : loves the heat, neurotic)
    Lifetime wish : super popular
    Career : business, freelance painter

    Rules :

    • Master the Cooking and the Painting skills
    • Reach level 10 of the Business career. When you do, quit to live your dream of being a freelance painter
    • Have at least 20 friends
    • Throw parties at any occasion. Tried a new recipe ? Invite your family and friends around to celebrate (hopefully you didn't mess up the food...) !

     

    Generation 8 - Green

    You want to make a difference in this world. You dream of inventing something that would help the environment. Big dreams, kid. In the meantime, you hope that writing for the local journal will convince people to take care of our planet. You won't even clean up after yourself, much to your parent's depleasure...

    Traits : bookworm, slob, vegetarian (+ optional : eco-friendly, loves the outdoors)
    Lifetime wish : monster maker
    Career : journalism

    Rules :

    • Master the Inventing and the Writing skills
    • Reach level 10 of the Journalism career
    • Create three simbots
    • Invent the time machine

     

    Generation 9 - Peach

    You're an extrovert, you just don't like speaking to people. They're sooo boring. However, you're really good at making other sims think you actually enjoy being around them. Which, if you do say so yourself, makes you the perfect candidate to find various criminals ! One day, one of your clients manage to catch your eye...

    Traits : charismatic, perceptive, snob (+ optional : innapropriate, never nude)
    Lifetime wish : pervasive private eye
    Career : private investigator

    Rules :

    • Master the Handiness and the Mixology skills
    • Reach level 10 of the Private Investigator career
    • Solve 35 cases as a investigator
    • Marry a client
    • Only have one child (if you have twins or triplets, it's fine, you can keep them), you wouldn't be capable of handling any more human interaction

     

    Generation 10 - Brown

    One day, while hanging out with your grandparent in the lab, they tell you about their supposedly bestest invention yet ; the impossible time machine. Like in Doctor Who ? Man, you love that show ! You curiously place your foot on the portal, not expecting anything to happen, but then-

    Traits : bot fan, dog person, night owl (+ optional : ambitious, supernatural fan)
    Lifetime wish : more than a machine
    Career : astronomer

    Rules :

    • Live in the Future
    • Master the Advanced Technology, the Bot Making and the Laser Rythm-a-Con skills
    • Reach lever 10 of the Astronomer career in either branch
    • Equip a plumbot with the Capacity to Love, the Limitless Learning and the Sentience chips
    • Romance a plumbot
    • Complete the Nanites collection

    votre commentaire


    Suivre le flux RSS des articles de cette rubrique
    Suivre le flux RSS des commentaires de cette rubrique